Nvidia: 'Graphics 3.0' will drive physical AI productivity
Briefly

Nvidia is leveraging its GPUs for text-based generative AI models and is pursuing Graphics 3.0 to revolutionize physical applications. This includes AI-driven robots and smart infrastructure such as traffic signals and autonomous vehicles. CEO Jensen Huang emphasized the potential for robots to assist in various sectors, including homes and agriculture. However, developing Graphics 3.0 is challenging due to the difference between virtual AI's reliance on available data and physical AI's need for pixels. To address this, Nvidia is creating synthetic data through virtual world simulations.
Nvidia's CEO Jensen Huang stated that robots will assist humans in homes and redefine work in various industries such as factories and agriculture.
Creating Graphics 3.0 presents challenges as physical AI relies on pixels, which are less accessible compared to data for virtual AI from OpenAI and Google.
Nvidia aims to transform the physical world through Graphics 3.0, enabling AI to operate in diverse settings like traffic signals, autonomous cars, and home appliances.
To overcome data limitations, Nvidia is generating synthetic data by simulating virtual worlds, which is crucial for training physical AI models.
Read at Computerworld
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