
"Martin Wallace's educational background in history has naturally lent towards his creation of some stereotypically "masculine" board game themes including that of warfare, trains, and industrialization. His latest design tackles what some may view as the most stereotypically masculine theme of them all: the Roman Empire. So for any men seeking to reach their daily quota of Roman history pondering-or history buffs of any gender-Aeterna may be the game for them."
"Aeterna is a medium-weight area control game where 2-4 players embody Roman families attempting to increase their prestige through 1000 years of history (conveniently condensed here to 60-200 minutes) by ruling over territories, constructing buildings, and managing the unrest of citizens. To further appease history enthusiasts and obviate the need for a Wikipedia search, Aeterna's appendix contains descriptions of every location, monument, and person in the game."
Aeterna is a medium-weight area-control board game for 2-4 players who represent Roman families vying for prestige across a condensed thousand-year timeline lasting 60–200 minutes. Gameplay spans three eras with each era containing card drafting, actions, and scoring phases. Players draft cards, influence hills by placing citizens to gain area control and rewards, play province and monument cards, hire historical personalities for one-time favors, construct buildings that affect points, food, and unrest, and strategically pass to score points and set turn order priority. An appendix provides historical descriptions of every location, monument, and person included.
Read at Board Game Quest
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