
"In Everstone, 1-4 players have just discovered the magical city of Ignis, and they compete over 40-180 minutes in this medium-weight engine-building Eurogame to explore the valley and discover relics in an effort to garner the greatest reputation among the locals. Gameplay Overview: Everstone does not possess a set number of rounds; instead, players race to achieve 10 reputation points. The central loop of the game has players acquiring gemstone resources of three colors from various sources and trading them"
"All this is achieved through 4 main actions on individual player mats. Each of these actions is linked to a pre-printed secondary workshop action. Multiple repaired relic cards can be tucked under each action to grant multiple tertiary actions. It's also possible to add caravan upgrade cards above to each action to precede them with special quaternary actions late-game. The four main actions are as follows: 1 Barter - acquire a broken relic card from the shared market."
Everstone: Discovering Ignis is a 1-4 player, medium-weight engine-building Eurogame with 40–180 minute playtime where players race to reach 10 reputation points. Players collect three colors of gemstone resources from multiple sources and trade them to repair relic cards that unlock ongoing benefits or one-time powerful rewards. Player mats provide four main actions tied to secondary workshop actions; repaired relics can be tucked under actions for tertiary effects, and caravan upgrades add quaternary actions late in the game. Harvest involves dice rolls to obtain relics or trigger effects. The game emphasizes multi-use cards, action selection, and layered engine growth.
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