Witcher: Path of Destiny Review
Briefly

Witcher: Path of Destiny Review
"The Witcher: Path of Destiny is a narrative-based deck builder. Three stories are provided in the base box, and each story plays out through three chapters. Select your character from the five available (Geralt, Yelena, Dandelion, Ciri, or Vesimir), and collect their player board and starter deck. Read the story cards until you come to a decision point. There are two options for what you will do; each has an associated icon (fight, magic, explore, or diplomacy), and the two choices are considered 'active' icons."
"Draw new cards from the board into your hand then play two cards from your hand into your timeline. The active icon that has garnered the most icons from the majority of players gains a destiny token. Replenish the cards on the board and repeat for three cycles. Your timeline grows with each choice. After the third round, whichever token has won the most destiny tokens directs you to the next card to read. Read the new cards until the next decision point."
Witcher: Path of Destiny adapts Geralt of Rivia adventures into a narrative deck-building game with three stories, each played across three chapters. Players choose from five characters and take their player board and starter deck. Players read story cards to decision points and select between two options tied to icons: fight, magic, explore, or diplomacy. Players draw and play cards into a timeline; the most-supported active icon earns a destiny token. After three cycles, the most destiny tokens determine the next story card, and cards provide experience, boons, and victory points. Player choices can alter outcomes and lead to unfamiliar narrative paths.
Read at Board Game Quest
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