
"Ninja Gaiden 4 is here to serve you up tense, twitchy combo-based action and flashy but simple backdrops for ever more ridiculous boss fights and bloodbaths. Nothing more. Nothing less. It gets that job done with S-tier style and attention to detail. Everything else is... fine. I hope that doesn't sound like a disappointment. It's not. I'm 10 hours into Team Ninja and Platinum Games' cyberpunk-infused joint entry in the long-running series and I've been loving every no-frills moment."
"Ninja Gaiden 4 is the Brazilian steakhouse where the hosts keep plopping down increasingly rich and tasty hunks of meat until you feel completely gorged and then they give you more and you keep going because it's just that good and also the world will fall to ruin at the hands of a mythic evil dragon if you don't. There's not a lot of variety."
Ninja Gaiden 4 prioritizes tense, twitchy combo-based action with flashy but intentionally simple environments that spotlight relentless boss fights and bloody encounters. The game emphasizes precise combat design, S-tier style, and attention to detail while de-emphasizing large open worlds, complex skill trees, crafting, and cinematic storytelling. Team Ninja and Platinum Games deliver a cyberpunk-infused entry launching October 20 on PS5, Xbox Series X/S, and PC, available day-one on Game Pass Ultimate. Combat rewards chaining attacks and spectacle, providing a satisfying, no-frills feast of brawls and bone-crunching boss encounters despite limited variety.
Read at Kotaku
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