Skateboarding is better in hell
Briefly

Skateboarding is better in hell
"Skate Story is two very different things simultaneously. On the one hand, it's a visceral take on skateboarding, providing a tight, fast, ground-level view as you brute-force your way through tricks and combos. But it's also a surrealist trip through the underworld where you control a skateboarding demon who faces off against the devil. Think of it like Dante's Inferno meets Thrasher magazine, and you're most of the way there."
"The premise is actually quite a bit stranger than just skating through hell. You play as a demon made of glass, who is both hungry and tired, and so decides to... eat the moon. This pisses off the devil, and your response is to delve into the deeper layers of hell where even more tasty moons of various colors await. You're guided by a talking rabbit, and at various points you'll meet a pigeon blogger, frog barista, a cute bag of trash,"
Skate Story combines fast, ground-level skateboarding gameplay with surreal adventure elements set in a layered underworld. Players control a glass demon who, hungry and tired, eats the moon and provokes the devil, prompting a descent into deeper circles to consume more colorful moons. Gameplay emphasizes brute-force tricks and combos from a visceral, tight camera perspective while completing tasks to progress. The world features eccentric NPCs including a talking rabbit guide, a pigeon blogger, a frog barista, and a cute bag of trash. The tone merges skate culture aesthetics with surreal, mythic iconography for an unusual hybrid experience.
Read at The Verge
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