Arc Raiders Players Collected Lots And Lots Of Rubber Ducks In The Server Slam
Briefly

Arc Raiders Players Collected Lots And Lots Of Rubber Ducks In The Server Slam
"Stability: You helped us quickly identify and resolve stability issues across all platforms during the test. We've locked in even more solutions leading up to launch day to ensure a smooth launch experience. The Flying ARCs: It turns out their awareness was a bit too high, allowing them to essentially see through trees and bushes. This made their vision unintentionally over-powered, but we've adjusted what they can see now, so expect a fairer fight at launch."
"The Dam Tower: We watched many of you bravely, and perhaps a little too easily, access the Dam Control Tower on Dam Battlegrounds. It was fun to watch, but a bit too accessible for a key loot location. That's been fixed to keep the challenge sharp. Visual Difference: Some noticed a visual difference between Server Slam and earlier tests on certain hardware. The default settings did change a bit to favor more performance, and we are looking into tuning further to strike the right balance."
Embark Studios completed a large Server Slam test for Arc Raiders ahead of its October 30 public launch. Player feedback and internal data identified stability problems that were quickly resolved and further fixed before launch. Enemy ARCs had overly high awareness, allowing them to see through foliage; their vision has been reduced for fairer encounters. Access to the Dam Control Tower on Dam Battlegrounds was too easy for a key loot location and has been restricted. Default graphics settings were changed to favor performance, prompting tuning to better balance visuals and performance. Test milestones included 30 million rounds played, 58 million ARCs destroyed, and over 800,000 rubber ducks collected.
Read at GameSpot
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