
"Julie Inman Grant, eSafety Commissioner, stated that online games have become social hubs for young people, with nine in ten Australians aged eight to 17 playing online games. She warned that predators use gaming platforms to make contact with children in online game environments, moving them to private messaging services."
"Grant emphasized that predatory adults target children through grooming or embedding terrorist and violent extremist narratives in gameplay, increasing the risks of contact offending, radicalization, and other off-platform harms."
"Roblox is facing more than 140 US lawsuits alleging it failed to stop the sexual exploitation of children. Recently, Roblox agreed to settlements with Alabama and West Virginia for over $23 million."
Australia's eSafety Commission has ordered major online gaming platforms like Roblox, Minecraft, Fortnite, and Steam to disclose their child protection measures. This includes details on safety systems, staffing, and moderation practices. Non-compliance may lead to penalties. With 90% of Australian youth aged 8 to 17 playing online games, the Commissioner warned that predators exploit these platforms to contact children. Despite a ban on under-16s from major social media, many children still access these platforms. Roblox faces over 140 lawsuits for failing to protect children and has recently settled for $23 million.
Read at www.dw.com
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