Authenticity Over Convention: Lessons from 16 Years of Solo Game Development
Briefly

Authenticity Over Convention: Lessons from 16 Years of Solo Game Development
"Well, Joe is the Joe of Puzzles by Joe, first of all. Man, I'm 68 years old. I've been doing the Clutter Series since I was 52. I started out as a little programmer two years out of college. I started on key punch way back. I was a math guy. I went to a good engineering school. I thought I was going to be a teacher."
"And if people aren't aware of what the casual market boom is, that's a PC download casual market. This is where they figured out women over 40 with some disposable income would actually buy games if they were the right kind of games. And the right kind of games were not RPGs or first person shooters. They were more like solitaire, three-ball match, that type of stuff. Anyways, IT guy for years, and then finally made the switch into doing it myself."
Joe is a 68-year-old game developer known for Puzzles by Joe and the Clutter Series, active since age 52. He began as a programmer after college, working with key punch and studying mathematics and engineering. He shifted toward games in the early 1990s and developed Mahjong Quest between 2005 and 2009 during the PC download casual market boom. The casual market targeted women over 40 with disposable income and favored simple games like solitaire and match-three rather than RPGs or shooters. Joe worked in IT for years before becoming an independent solopreneur game developer.
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