Battlefield Devs Address Open Beta Feedback, Double Down On Changes To Rush
Briefly

The Battlefield 6 open beta ended and developer response is focused on larger maps and player-count concerns. Liberation Peak proved popular for large-scale combat but many players wanted more big maps, while the beta emphasized smaller infantry-focused arenas like Siege of Cairo, Iberian Offensive, and Empire State. Battlefield Studios confirmed larger-scale maps are included in the launch package and named Mirak Valley and a remake of Operation Firestorm for upcoming Battlefield Labs testing. Fans reacted negatively to Rush running at reduced lobby sizes (up to 24 players in 12v12), contrasting with expectations for larger player counts and 64-player Conquest.
In response to players starved for bigger maps, which have already been revealed by dataminers, Battlefield Studios has assured the community that "larger-scale maps are already part of our launch package," and they're on the way. The post elaborates that two of the game's significantly larger maps, one set in Mirak Valley and the other a remake of Battlefield 3's Operation Firestorm, will be included in the next phase of Battlefield Labs testing, will be included in the next phase of Battlefield Labs testing,
Fans of Battlefield have come to expect certain things of the games, and one of those core tenets is greater player counts than the average multiplayer FPS title. However, a great deal of these players were let down when the fan-favorite mode Rush was introduced in the second weekend of the beta with a significantly smaller lobby size than usual, supporting up to 24 players in tight 12v12 matches.
Read at GameSpot
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