
"Appreciate your excitement and analysis of the new DLSS 5 lighting here. This is a very early look, and our art teams will be further adjusting the lighting and final effect to look the way we think works best for each game. This will all be under our artists' control, and totally optional for players."
"You know another way to improve the look of your games? Actually letting your artist and developers do their job and not an AI. Nvidia's reply on the official DLSS 5 announcement video on YouTube echoes Bethesda's statement, also making a point of noting that game developers have artistic control over how they implement DLSS 5."
Nvidia unveiled DLSS 5, an AI-powered visual upscaling technology that generated significant backlash from the gaming community. Bethesda and Nvidia responded to criticism by emphasizing that the technology is entirely optional and remains under the control of game artists. Bethesda Game Studios stated that art teams will adjust lighting and effects to their specifications, with players able to disable the feature. Despite these reassurances, the damage control efforts intensified negative reactions on social media, with users criticizing the reliance on AI rather than traditional artistic development. Both companies attempted to frame DLSS 5 as a tool that preserves creative control, but the messaging failed to quell widespread skepticism about the technology's visual quality.
Read at Kotaku
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