Blue Prince Didn't Use Any AI, Says Publisher
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Blue Prince Didn't Use Any AI, Says Publisher
"Over the weekend, The Indie Game Awards shook up its winner's circle by stripping Clair Obscur: Expedition 33 of its Game of the Year Award over the publisher's use of AI. In its place, indie-darling Blue Prince was declared the new Game of the Year winner. Now, publisher Raw Fury wants to make sure everyone knows that Blue Prince wasn't made with AI of any kind."
"Blue Prince is a roguelike puzzle game that casts players as Simon P. Jones, a man who is set to inherit a mysterious mansion called the Mt. Holly Estate following the death of his great uncle Herbert S. Sinclair. There are 45 rooms known to be in the mansion, and Simon has to find the hidden 46th room in order to claim his inheritance."
The Indie Game Awards removed Clair Obscur: Expedition 33's Game of the Year award citing the publisher's use of AI, and declared Blue Prince the new winner. Publisher Raw Fury stated on X that Blue Prince used no AI and credited Tonda Ros and his team for eight years of human-driven development, imagination, and creativity. Blue Prince is a roguelike puzzle where Simon P. Jones must find a hidden 46th room among 45 known rooms in a mansion whose layout changes nightly. The game explores Simon's past, leaves some mysteries unresolved for emotional effect, earned strong 2025 reviews, and will receive no DLC or expansions.
Read at GameSpot
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