
"The multiplayer portion of the game, which most players use, felt like a step back at launch, with uninspired new maps. It's telling that the maps most commonly chosen in multiplayer matches and the ones that seem to be enjoyed the most are literal rehashes of ones from other games: Hijacked, Raid, and Express. The new maps are clunky and just poorly designed. And the game's physics don't seem as consistent either."
"Of course, fans of this series, even the reluctant ones, will tell you that patience is the key with a game like "Call of Duty." Don't like the launch maps-six new ones are coming in season one, which started this week. And, to be fair, they do seem like a step-up from the initial batch, although, again, the highlight is a remastered "classic" in Standoff."
Call of Duty: Black Ops 6 delivered a standout 2025 experience with a strong campaign and exceptional multiplayer map design and physics. The franchise's annual release model has fatigued some players who view new entries as incremental map packages. Black Ops 7 launched with uninspired, poorly designed maps and inconsistent physics, including grenades that initially did almost no damage. Popular multiplayer rotations favored remastered maps like Hijacked, Raid, Express, and Standoff. Subsequent patches improved mechanics and season one introduced six new maps that felt like an upgrade. Many players remain frustrated by games released incomplete and later patched.
Read at Roger Ebert
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