Capcom Tried And Failed To Remake Dino Crisis, Claims Leaker
Briefly

Multiple gaming industry developments include new layoffs, Unreal Engine 5 optimization updates, and platform-specific performance differences for major releases. Capcom reportedly attempted two separate remakes of Dino Crisis—one at Capcom Vancouver and another at an unnamed studio—but both efforts were canceled. Black Myth: Wukong's Xbox Series X/S ports differ noticeably from the PS5 build due to absent frame-generation technology, producing a cleaner image but lacking some PS5 lighting effects. Additional coverage notes how the internet pressured Cracker Barrel into keeping its existing logo.
Fans have been begging Capcom for a new Dino Crisis for many, many years, and it just hasn't happened. Even when Capcom publishes a game with dinosaurs, it's not actually the one fans really want. But it sounds like the lack of Dino Crisis isn't because Capcom has given up on the series. According to reliable Capcom leaker Dusk Golem, Capcom has actually tried twice before to revive the dinosaur-themed horror franchise.
Here's something odd: Black Myth: Wukong on Xbox Series X and Series S looks quite different from the PS5 version. According to a new analysis video from Digital Foundry, Wukong on Xbox can look extremely different due to the fact that the game doesn't use frame-gen tech like the PS5 does in some modes. This can create a cleaner image.
Read at Kotaku
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