Cowboy Bebop Director's Lo-Fi Beats Mode For Ghost of Yotei's Sounds Perfect And Acknowledges The Way People Actually Play Games
Briefly

Ghost of Yotei, the sequel to Ghost of Tsushima, introduces a lo-fi beats mode crafted by director Shinichirō Watanabe, contrasting with the earlier Kurosawa mode. While the Kurosawa mode was perceived as an ineffective visual gimmick, the lo-fi beats mode aims to complement gameplay with a soundtrack that resonates with the experience of playing open world games. This new mode recognizes the repetitive nature of gameplay while enhancing the atmosphere during exploration and combat. The incorporation of unique tracks tailored to the game is anticipated to deepen player engagement.
The Kurosawa mode in the first Ghost of Tsushima was more like an Instagram filter gimmick, while the upcoming lo-fi beats mode is aimed at enhancing the gameplay experience.
Crafted by Shinichirō Watanabe, the lo-fi beats mode will hopefully include unique tracks that complement the open world exploration and battles, making gameplay more enjoyable.
Read at Kotaku
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