Diablo 4 Just Made A Big Change To Masterworking Costs, But It Might Not Be Enough
Briefly

Diablo 4's patch 2.2.2 aims to lower the Masterworking costs by reducing the need for basic materials, thus easing early and late-game upgrades. However, significant costs in Gold and Obducite remain unchanged. Many players voiced their frustrations in online forums about the excessive Gold requirement for Masterworking, leading to confusion as the patch primarily targeted other materials. The continued high cost affects the player's experience in obtaining optimal gear rolls, causing some to abandon their characters. The patch also includes the disabling of the DirectStorage setting for performance investigations, leaving players hoping for more future adjustments.
"While the Obducite, a material earned from specific endgame activities, makes sense, it's the Gold cost that players are still taking issue with."
"Players on Reddit cite the RNG involved with getting perfect Masterwork rolls, and the exorbitant costs, as one of the main reasons for giving up on their character each season."
Read at GameSpot
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