Elden Ring's spinoff, Nightreign, quickly sold 2 million copies yet faced criticism for its matchmaking challenges and imbalance for solo players. In contrast, Bloodborne's Chalice Dungeons offer an engaging alternative with procedurally generated levels suitable for solo or duo play. These dungeons feature returning bosses from Bloodborne and can be tackled at any point in the game without additional costs, enhancing the overall experience. They allow players to delve deeper into the game’s world, and their inclusion as base content is a significant perk for fans.
Hunters still return to Yharnam each year in March to celebrate Bloodborne's anniversary (10 years ago now!), and we still hold out hope for a sequel that might never come.
Chalice Dungeons offer hunters procedurally generated levels of varying difficulties. You can successfully tackle them solo or play as a pair with a buddy, unlike Elden Ring Nightreign.
This weekend I died to a hiding skeletal enemy who threw flame vials at me and to a mob of enemies who were unexpectedly summoned after I stepped on a tile.
Perhaps the best thing about Bloodborne's Chalice Dungeons is that they're included as part of the base game. You can take a detour through some randomized dungeons at no extra cost.
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