
"Across social media and Reddit last night, I couldn't find anyone who's genuinely positive about the potential for DLSS 5, which uses AI to add "photorealistic" lighting and materials to in-game models and environments. Instead, it's mostly complaints about the feature being another avenue for AI slop."
"The DLSS 5 demos, on the other hand, don't look much different from the AI filters that make you look more presentable for Zoom calls. There's no genuine excitement for DLSS 5, just NVIDIA telling us that it's groundbreaking."
"There's also plenty of concern about DLSS 5 straying from an artist's original intent, as well as a potential homogenization of game visuals if every developer starts using the feature."
NVIDIA's DLSS 5 announcement received overwhelmingly negative reception from the gaming community. The technology uses AI to add photorealistic lighting and materials to in-game models and environments. Demonstrated examples show characters with artificially enhanced features—smoother skin, more wrinkles, shinier appearances—resembling AI beauty filters rather than genuine graphical advancement. Unlike previous breakthroughs like real-time ray tracing, DLSS 5 lacks immediate visual impact or excitement. Concerns center on the feature potentially overriding artists' original creative vision and causing visual homogenization across games if widely adopted. The community views this as another instance of unnecessary AI implementation rather than meaningful technological progress.
Read at Engadget
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