
"Whenever I spot [the Brotherhood's] reconnaissance units in the ruins, I stalk them from behind and take them out with my trusty .50 caliber rifle. I kill them all and leave no evidence. I've decided to strip them naked and leave them lying there in their underwear. They're invaders, so mercy is unnecessary. Choosing the Red Rocket truck stop as his home base, Oshii has surrounded his mini-fortress with the power armor suits he's collected from his perpetual battles against the Brotherhood of Steel."
"There are fair critiques to be had about 2015's Fallout 4, but goodness if it isn't a wonderful post-apocalyptic gaming canvas that's rewarding to explore. It has a generously sized map, with plenty of scenic interior and exterior environments in which to play out the fantasy of surviving amidst the wreckage of a long-gone American society. Ghost in the Shell's director is apparently also a huge fan."
Fallout 4 provides a large, scenic post-apocalyptic Massachusetts full of interior and exterior locations for extended exploration and survival play. Mamoru Oshii has spent eight years playing the game while following a strict personal code: Dogmeat remains the sole companion, no alliances are formed, and the main quest is ignored. Oshii targets Brotherhood of Steel reconnaissance units, eliminates them, strips their bodies, and accumulates captured power armor suits. The Red Rocket truck stop functions as a fortified base displaying the collected suits. Specific enemies tied to personal motives are executed on sight.
Read at Kotaku
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