Herdling Review - Companion Quest
Briefly

A person accidentally hit a squirrel with their car, killed it, and was devastated, calling their wife while physically shaking and tearful and sitting to regain composure. The person perceived the animal as an individual with interests and goals. Herdling places the player in the role of a nameless, voiceless, apparently homeless child who frees a large, hairy calicorn with litter on its snout. Paintings suggest the calicorn belongs to distant mountains, and the player tames, names, and uses a makeshift flower-lined staff to gently herd the creature toward safety. The game relies on quiet, environmental, wordless storytelling.
About a week ago, on the same day I started playing Okomotive's Herdling, I accidentally hit a squirrel with my car. The critter darted into the road, and I tried to evade them, but I failed. They died. It devastated me. I called my wife, physically shaking and tearful, to tell her what happened. I sat in my car for a bit when I got to my destination, needing to regain my composure.
In Herdling, you play a nameless, voiceless, apparently homeless child who awakens one day in their bed under a bridge and encounters a large, hairy creature with their snout stuck in a bit of litter. You'll learn this animal, resembling something like a buffalo, is called a calicorn. Paintings on the wall nearby indicate that the calicorn doesn't belong in the city. Instead, a far-off mountain range seems to beckon them to return home.
Read at GameSpot
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