Is Hollow Knight: Silksong too hard? Well, it depends on what you mean by "hard."
Briefly

Is Hollow Knight: Silksong too hard? Well, it depends on what you mean by "hard."
"Like its predecessor, Silksong allows players to refill some of their health after gathering enough silk by hitting enemies. But even this nod to forgiveness is relatively punishing, since the health refill freezes your character in a defenseless pose for a few seconds. There's nothing quite so deflating as seeing an attempted health recharge get thwarted by an enemy lunging in for an inopportune attack."
"The most difficult part of Silksong, for me, is often figuring out where I should be going. Before I find a map in a new region, I often find myself flummoxed trying to remember which paths I've already explored and which I still need to work through. And even with an in-game map in hand, it's difficult for me to remember which previously inaccessible corners might now be opened thanks to a new ability."
Players can refill some health by gathering silk from enemies, but the refill freezes the character in a defenseless pose for several seconds, leaving attempts easily thwarted by enemy attacks. Navigation through the game's labyrinthine areas is often difficult, with players becoming flummoxed before finding a region map and forgetting which paths remain unexplored. The in-game map obscures some secret nooks that require careful observation to find, and several useful abilities can be missed without guidance or walkthroughs. The game provides basic tutorials for new abilities, yet some mechanics remain intentionally obscure, such as a downward dash to reach the ground.
Read at Ars Technica
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