Maybe Capcom's Pragmata took years to finish because the combat is exhilarating
Briefly

Maybe Capcom's Pragmata took years to finish because the combat is exhilarating
Capcom's Pragmata, initially revealed in 2020 and delayed to 2026, combines third-person shooting with puzzle-solving. Following a recent demo at the 2025 Summer Game Fest, the game showcases a distinctive combat system where players, as spacefarer Hugh and android companion Diana, must balance shooting enemies and solving puzzles to defeat them. In a creative twist, Diana's hacking skills are essential, making gameplay feel fresh and engaging amidst a genre saturated with similar titles. The partnership between Hugh and Diana drives the narrative, reminiscent of classic duo adventures like Banjo-Kazooie.
"In Pragmata, players can expect a blend of shooting and puzzling as the protagonist Hugh teams up with the android Diana to take on hostile robots."
"The unique combat mechanic, where hacking plays a crucial role, introduces a fresh twist to typical shooter gameplay that sets Pragmata apart from other titles."
Read at Polygon
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