The article discusses the tutorial system in the game War Robots, focusing particularly on the meta layer of gameplay, where players manage their robots and resources. It explains that the system is designed to help players learn essential tasks—such as buying new robots and upgrading weapons—through a structured approach using markers and quest incentives. Additionally, the tutorial architecture is described, consisting of server-stored visual settings, UI component placements, and player-specific configurations received upon login. This comprehensive guide aims to enhance player experience by simplifying complex game mechanics.
In our project, tutorials serve the crucial role of helping players understand not just the battle mechanics, but also the meta-management aspects of War Robots.
The tutorial system consists of visual settings stored on the server and components placed within UI screens, all aimed at guiding players effectively.
Collection
[
|
...
]