More Of The Same? Ghost of Yotei Devs On Striking A Balance Between Familiar And Fresh
Briefly

Sucker Punch Productions will release Ghost of Yotei in October 2025, following high expectations after the success of Ghost of Tsushima. The recent State of Play presentation showcased the sequel, generating mixed reactions regarding its graphics and gameplay. Directors Jason Connell and Nate Fox acknowledge the pressure stemming from Ghost of Tsushima's success while aiming to balance innovation with familiarity in gameplay. They express excitement over the game's potential developments and what players can anticipate upon its release next year.
Making Tsushima, there's certainly a lot of passion that goes into that project. Nate and I love samurai cinema, so getting to make a game in that sort of way was exciting, but I think it's certainly very thrilling to see it land with a bunch of people--way more people than maybe we anticipated.
There's a lot of expectation for Sucker Punch Production as one of the few first-party PlayStation games of 2025, following up the beloved Ghost of Tsushima.
That split in perspective about Ghost of Yotei isn't surprising to directors Jason Connell and Nate Fox. It's about finding a good balance between excitement and familiarity.
Following the State of Play, directors discussed their approach to the sequel and what players can expect upon its launch in October.
Read at GameSpot
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