Over 75 percent of gamers have reported witnessing harassment in virtual spaces. A study indicates that gaming environments are particularly challenging for combating disinformation and harassment. This is due to factors such as real-time chat dynamics and exploitation by extremist groups. To address these issues, MediaWise has initiated G.A.M.E., a program designed to empower gamers to confront harmful content. Gamers express frustration towards the toxicity in their communities and believe that game creators and moderators should take action against this negative influence.
More than 75 percent of gamers have witnessed harassment in their virtual spaces, highlighting the pervasive negative environment in online gaming.
Gamers Against Manipulation Efforts (G.A.M.E.) aims to empower streamers and content creators to identify and counter harmful narratives in gaming communities.
Collection
[
|
...
]