The release of Indiana Jones and the Great Circle on PS5 on April 17 was marked by significant sales success, topping charts as the best-selling game in the US for its launch week. Despite this impressive debut, it failed to rank among the most-played titles on PS5, reflecting a shift in gaming preferences towards live-service games, which dominate the current console market. Circana analyst Mat Piscatella noted this shift as a major factor in the game's lower engagement metrics, with popular live-service games like Call of Duty maintaining player attention.
Circana's Mat Piscatella commented that the dominance of live-service games in the modern console environment could explain why Indiana Jones did not crack the top 15 most-played games.
Despite its position as the No. 1 best-selling game of the week, Indiana Jones and the Great Circle struggled to maintain active player engagement among the competitive landscape of live-service titles.
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