Review: 'Marvel Cosmic Invasion' revives an arcade beat-'em-up experience
Briefly

Review: 'Marvel Cosmic Invasion' revives an arcade beat-'em-up experience
"Although most arcades are gone, those experiences still live on thanks to developers such as Tribute Games, which has made a name for itself by finding new life in the genre. The team crafted an excellent adventure inspired by Konami's "Teenage Mutant Ninja Turtles" adventures on the SNES and arcades, and now, its follow-up echoes another classic.SPIRITUAL SUCCESSORS Tribute's "Marvel Cosmic Invasion" takes the formula from "Shredder's Revenge"."
""Marvel Cosmic Invasion" moves beyond that by adding elements of action and fighting games. When it comes to movement, characters can sprint across the screen with a double-tap. Heroes capable of flying can stay above the free by hitting the jump button twice. Tribute adds a defensive component with a button that can either dodge or block, depending on the character. With the right timing, fighters such as Phyla-Vell can even counter an enemy attack."
Arcade-era beat-'em-ups centered on cooperative brawling and memorable settings. Tribute Games revived that tradition with new titles drawing on classic franchises. Marvel Cosmic Invasion applies Shredder's Revenge's formula to the X-Men arcade concept, updating mechanics rather than focusing on widescreen presentation. 1990s beat-'em-ups used three-button controls—jump, attack, and a powerful super that consumed health. Tribute expands movement with sprinting via double-tap and aerial hover for flying heroes, and adds a defensive button that functions as dodge or block and enables counters with precise timing. Offensive options include mashable combo attacks, power attacks that serve as ranged blasts, grapples, or heavy blows, and hold-to-charge powered attacks. Cooperative multiplayer remains central.
Read at The Mercury News
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