Review: Resident Evil Requiem' captures three eras of a landmark franchise
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Review: Resident Evil Requiem' captures three eras of a landmark franchise
"Spencer's actions have created a world obsessed with bioweapons and that legacy is at the heart of Resident Evil Requiem, a brilliant celebration of the landmark survival-horror series. The project features two protagonists: Grace Ashcroft, an FBI analyst whose traumatic past catches up to her, and Leon Kennedy, a survivor of the Raccoon City incident and hardened veteran of several Resident Evil campaigns."
"With Resident Evil Requiem, Capcom blends the best ideas of the past three decades into a campaign that's thrilling while introducing innovative touches that deepen the experience. It's a game that can be played in the first-person perspective of the newer chapters or the third-person behind the shoulder view that began with Resident Evil 4."
Lord Oswell Spencer, the billionaire virologist and true architect of evil in Resident Evil, built Umbrella and orchestrated bioweapon development across the series' 30-year history. His legacy created a world obsessed with bioweapons, influencing everything from the original mansion to experiments with mold. Resident Evil Requiem celebrates this legacy through two protagonists: Grace Ashcroft, an FBI analyst with a traumatic past, and Leon Kennedy, a hardened veteran of Raccoon City. Kennedy, working as a Division of Security Operations agent, pursues Dr. Victor Gideon, a former Umbrella researcher who kidnaps Grace. Their fates intertwine as they explore Gideon's Rhodes Hill Chronic Care Center and return to the ruins of Raccoon City following a zombie outbreak. The game innovatively blends first-person and third-person perspectives.
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