'Shinobi: Art of Vengeance' Is The Sleeper Hit Of The Year
Briefly

'Shinobi: Art of Vengeance' Is The Sleeper Hit Of The Year
"Shinobi: Art of Vengeance is one of the most slick and stylish games I've ever seen, genuinely on the level of something from Vanillaware (the studio behind 13 Sentinels and Unicorn Overlord). Every single frame and level of this game is gorgeous, but even more unexpected is that Shinobi is one of the most thrilling and complex platformers I've played in years, layering on the perfect dose of Metroidvania elements to boot."
"You take on the role of series protagonist and master ninja Joe Musashi, who leads an elite hidden school in the mountains. After his village is decimated by the militaristic ENE Corporation, Musashi sets out on a quest for revenge as the sole person to stop a worldwide takeover. Shinobi's story is light and pulpy, mostly there as scaffolding for the game's structure and visual style - but it works."
Shinobi: Art of Vengeance combines lush, frame-by-frame visuals reminiscent of Vanillaware with tightly tuned 2D platforming and fighting-game style combat. Players control Joe Musashi, a master ninja seeking revenge against the ENE Corporation after his village is destroyed. The game blends exploration and Metroidvania progression with combos, split-second evades, and juggling mechanics, creating deep, dynamic encounters. Levels and presentation are highly stylized, offering cinematic moments such as riding a giant white wolf through wheat fields while enormous monsters attack. The campaign spans roughly twenty hours and balances pulpy storytelling with evolving gameplay systems.
Read at Inverse
Unable to calculate read time
[
|
]