Silksong's release is hammering Steam, Xbox, PlayStation, and Nintendo stores
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Silksong's release is hammering Steam, Xbox, PlayStation, and Nintendo stores
"Hollow Knight: Silksong has released today and the major video game storefronts are struggling to stay online. Shortly after Silksong 's 10 AM ET release time, Steam, the Nintendo eShop, Xbox, and PlayStation were either displaying error messages or failed to load entirely. Hollow Knight: Silksong is one of the most anticipated indie releases in recent memory. It's gravitational pull has been so strong, several other indie games releasing around the same time as Silksong have delayed their games to get out of its way."
"Compounding the feverish anticipation is the fact that Team Cherry is selling Silksong for essentially nothing - it'll only cost $20 in an environment where big-time publishers are floating $80 and $90 new releases. The hype for Silksong has also been a boon to the original Hollow Knight. In the days before Silksong's release, Hollow Knight has gotten a significant bump on the Steam charts, boasting its highest concurrent player count ever seven years after its release in 2017."
Hollow Knight: Silksong released today, and major video game storefronts including Steam, the Nintendo eShop, Xbox, and PlayStation experienced errors or failed to load shortly after the 10 AM ET release. The game's strong anticipation prompted several indie competitors to delay launches. Team Cherry priced Silksong at $20, undercutting $80–$90 AAA releases. The release boosted interest in the original Hollow Knight, which saw its highest concurrent Steam player count seven years after launch. Silksong surpassed that record, with SteamDB reporting over 98,000 concurrent players, a number expected to grow as storefronts recover.
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