
"The design of Super Boy is almost exactly the same, with even the character matching Mario pretty closely, down to his outfit and shape. There are boxes that send out coins when Super Boy punches them, the background is almost identical to Super Mario and there are even Red Yoshis wandering around. Have a look at the YouTube short below and see what you can spot. Then watch the playthrough further down the page."
"So there's Mario drinking milk (huh?!), Princess Peach looking oh-so-much older than Super Boy and a disappointing lack of Bosses. Super Boy also turns black when he gets a certain item. Sure. Did you spy anything else? How about in the full version of the game below? The Samsung Gam*Boy was actually a localised version of the Sega Master System, which had several iterations throughout its (short) lifespan in the 1990s."
A 1992 Korean bootleg titled Super Boy 4 was released for the Samsung Gam*Boy, a localized Sega Master System iteration sold in Korea. The game closely mimics Super Mario with similar character design, boxes that release coins, near-identical backgrounds, and Red Yoshis. Notable oddities include Mario drinking milk, Princess Peach appearing much older, an absence of bosses, and Super Boy changing color after acquiring a certain item. The Samsung Gam*Boy later rebranded as the Aladdin Gam*Boy for a Disney tie-in and also offered official Master System titles like Alex the Kidd and Sonic the Hedgehog. Bootleg and hacked games were common in the 1990s and continue to inspire modern ROM hacks and fan creations.
Read at Creative Bloq
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