This strange haunted house game has a uniquely British setting
Briefly

This strange haunted house game has a uniquely British setting
"a spooky cosy renovation musical investigation game"
"a haunted house story where you can leave the haunted house"
"We take a lot of inspiration from our own city and surrounding areas, like the Grand Pier at Weston-super-Mare and Tyntesfield [in North Somerset],"
"We've taken trips to these locations to see what makes them so special and then think how we replicate that inside the game."
There Are No Ghosts At The Grand blends spooky, cosy renovation, musical, and investigation gameplay. The player controls an American who inherits the dilapidated Grand Hotel in an English seaside town. Gameplay allows leaving the haunted house to explore an open world called Kingswood-on-Sea. The Bristol-based studio Friday Sundae draws inspiration from local landmarks such as the Grand Pier at Weston-super-Mare and Tyntesfield. Developers conducted site visits to capture authentic Britishness and to replicate distinctive architectural and coastal features inside the game. The design subverts haunted-house expectations by combining renovation tasks, musical elements, and investigation with open-world exploration.
Read at Creative Bloq
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