Until Dawn Remains One Of The Most Surprising Horror Games 10 Years Later
Briefly

Until Dawn Remains One Of The Most Surprising Horror Games 10 Years Later
"Developed by British developer Supermassive Games, Until Dawn actually started life as a game for Sony's scarcely supported PlayStation 3 peripheral: the Playstation Move. Supermassive sought to create the experience of living through a slasher film and designed the game to appeal to couples in their early 20's, promising a game that would deliver the blood, guts, and scares that come with slasher films."
"When Until Dawn finally reemerged, it was a title for the newly released PlayStation 4. Gone were the first-person perspective and motion controls. They were replaced by fixed, cinematic camera angles and more interactive gameplay design, akin to the works of Quantic Dream like Heavy Rain and Detroit: Become Human. Supermassive also made the transition to the Decima engine, a proprietary PlayStation engine that would eventually power games such as Horizon Zero Dawn and Death Stranding, that would help provide photorealistic graphics."
Until Dawn released in 2015 and built a lasting legacy in horror gaming. The project began as a PlayStation Move title for PlayStation 3, designed to emulate a slasher film and aimed at couples in their early 20s, promising blood, guts, and scares. Early builds placed players in first-person using on-screen flashlights and motion controls to interact with environments, but that version failed alpha testing. The game was retooled for PlayStation 4 with fixed cinematic camera angles, more interactive choice-driven design like Quantic Dream titles, and a transition to the Decima engine to achieve photorealistic graphics.
Read at GameSpot
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