Why Battlefield Redsec Doesn't Have Solos, And If It Ever Could
Briefly

Why Battlefield Redsec Doesn't Have Solos, And If It Ever Could
"There needs to be enough thought put into it because we built a squad-based experience. At its foundation, the game was designed for squads to play together, with each of them having tactical abilities and options, and training paths that unlock new perks. A lot of those perks are very oriented towards helping the squad, not helping the individual."
"I we were just to throw that out and say, 'Well, now you can just play solos, and you're unlocking these abilities that don't even matter to you,' that feels like a fail."
"If Redsec were to get a solos playlist, Wiebe said it would need to be done "in a way that makes sense for players, that actually takes the mechanics and makes them work for making solos play better.""
"I would say keep your ear to the ground on the future of solos."
Battlefield Redsec launched without a solos playlist, prompting player complaints. The game was built as a squad-based experience centered on cooperative tactical abilities, training paths, and perks designed to aid teams rather than individuals. Converting the mode to support solos requires reworking progression and abilities so that perks provide meaningful benefits to solo players rather than remaining squad-focused. Simply enabling solos while preserving existing squad-oriented mechanics would create mismatches and underpowered solo experiences. Current match options include Duos and Squads playlists, and Gauntlet mode supports four-player teams. A solos playlist remains a possibility if mechanics are adapted to suit solo play.
Read at GameSpot
Unable to calculate read time
[
|
]