Capitals can't build off win and instead go in the complete opposite direction: numbers for the morning after
Briefly

Capitals can't build off win and instead go in the complete opposite direction: numbers for the morning after
"The Capitals were just completely outclassed five-on-five. Not even close. Beatdown. At the end of regulation, the five-on-five expected goals were 3.89 to 1.82 in favor of the Red Wings, and I'm pretty sure which periods you can guess a lot of Detroit's best work came in. In the first alone, they created 1.8 five-on-five expected goals. Did I mention the horrible start? Horrible start."
"I think you can catch my drift here. Jakob Chychrun has been fantastic offensively of late, but the Capitals got pulverized defensively with him on the ice in this loss. At five-on-five, the Red Wings created 15 of their 32 scoring chances, 9 of their 15 high-danger chances, and 2.16 of their 3.89 expected goals with Chychrun on the ice."
"Not only does Ben Chiarot push Aliaksei Protas into John Gibson, but the latter then loses his mind and jumps out of position to shove Protas instead of trying to get back into his crease. I think Francis Charron's ego was at play in the decision not to overturn the call. He was immediately adamant about his decision on the ice to the players and Spencer Carbery."
The Washington Capitals fell 5-2 to the Detroit Red Wings after falling behind 4-0 by midgame. The Capitals were outplayed five-on-five, with expected goals at 3.89 to 1.82 overall and 1.8 xG allowed in the first period alone. Offensive struggles continued: Dylan Strome recorded an assist to end a five-game drought, Alex Ovechkin has gone seven games without a goal, and Anthony Beauvillier has two points in December. Jakob Chychrun produced offensively but was a defensive liability, as Detroit generated a large share of scoring and high-danger chances with him on the ice. Tom Wilson leads the team with 17 goals and 34 points and has 17 points in his last 17 games. A controversial disallowed goal added to the game's tension.
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