The course 'Religion and Gameworlds' examines how popular video games incorporate global religious narratives and mythologies, particularly from Chinese and Indian traditions. It focuses on the interactive nature of gaming, which allows players to engage with religious themes actively. By analyzing games like 'Black Myth: Wukong' and 'Sid Meier's CIV VI', students investigate how these narratives shape their understanding of religion. The course emphasizes the student's experience, merging gameplay with theological exploration, enhancing comprehension of faith in modern contexts, and stimulating discussions about religion's role in contemporary society.
The course 'Religion and Gameworlds' uniquely explores the intersection of video games and religious narratives, inviting students to analyze how gaming influences our understanding of faith.
Given that many popular video games tap into global mythologies and cosmologies, students interact not just as players but as participants in understanding religious traditions through gaming.
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