#portal

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fromVG247
1 week ago

Battlefield 6's next Labs test will feature two of its largest maps, and a first look at the server browser

The most interesting part of this next session is that it features the first iteration of the in-game server browser. This has been one of the most requested features by many veteran players, and though I'm glad to see its return, it's only limited to Portal. The goal is to test the basic functionality of the server browser, especially when it comes to UI and stability. The browser lets players host matches, including the ability to make them persistent.
Software development
fromGameSpot
1 month ago

Battlefield 6's Portal Mode Is The Answer To People Not Wanting A Game They Can "Complete"

Portal will allow players to create custom game modes, with significant improvements for Battlefield 6, enabling them to design entire maps and earn XP.
Video games
#brooklyn-youth-chorus
fromBrooklyn Eagle
4 months ago
Brooklyn

Brooklyn Youth Chorus honors Hank Gutman at gala

Brooklyn Youth Chorus honors Hank Gutman at Spring Gala and premieres immersive production 'Port(al)' highlighting local history and community.
The event showcases the synergy between the Brooklyn Navy Yard and youth arts engagement.
fromBrooklyn Eagle
4 months ago
Brooklyn

GRAMMY-winning Brooklyn Youth Chorus to hold annual Spring Gala before first independently-produced work on May 1

The Brooklyn Youth Chorus will premiere 'Port(al),' a site-specific choral theater work reimagining the history of the Brooklyn Navy Yard.
Brooklyn
fromBrooklyn Eagle
4 months ago

GRAMMY-winning Brooklyn Youth Chorus to hold annual Spring Gala before first independently-produced work on May 1

The Brooklyn Youth Chorus will premiere 'Port(al),' a site-specific choral theater work reimagining the history of the Brooklyn Navy Yard.
fromGame Informer
28 years ago

Super Mario 64 And Portal Mastered The Tutorial And Modern Games Should Study Their Approaches

'When the Nintendo 64 launched in 1996, the Super Mario 64 development team had the unenviable task of not only teaching players how to play their new game, but also the 3D platforming genre as a whole.'
Video games
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