Blizzard announced plans to revive Hardcore World of Warcraft Classic characters lost in DDoS attacks, acknowledging their malicious nature as different from typical in-game deaths. Hardcore players experience permadeath challenges, heightening the stakes during gameplay. Clay Stone, associate production director, emphasized that while DDoS attacks disrupt gameplay more severely, other deaths from lag, bugs, or disconnects will remain unrecoverable. The game has faced ongoing DDoS issues, notably affecting hardcore realms, impacting players like the Twitch streamer Sodapoppin and his guild in crucial raid circumstances.
"Unlike the many other ways characters can die in Hardcore, DDoS attacks are an intentionally malicious effort made by third-party bad actors, and we believe the severity and results..."
"In the future, Blizzard may elect - at our sole discretion - to revive Hardcore characters that perish in a mass event which we deem inconsistent with the integrity of the game..."
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