The filming of A Minecraft Movie involved creating expansive, life-size sets to accurately depict the Overworld, with minimal green screen usage. Director Jared Hess highlighted that the production team constructed practical elements like forests, villages, and mines to enhance authenticity and interaction for the cast. Unique character portrayals included villagers in costumes and puppeteering for animation, with oversight from experienced VFX supervisor Dan Lemon to ensure realistic interactions. The blend of practical effects and digital enhancements aims to deliver a truly immersive experience for audiences.
We built life-size Minecraft forests. The Minecraft village was all built, practically. These were ginormous sets.
Nobody was playing against the tennis ball. All the villagers were people in villager costumes.
All of those sets were practical. I mean, that that was a huge part of the film.
He has a lot of experience on things like humans and creatures [on] sets and having them interact in a realistic way.
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