Godot 4.4.1 RC 1: What's New? | HackerNoon
Briefly

The recent launch of Godot 4.4 has met with enthusiastic reception among users, prompting many to upgrade immediately and share feedback. As development for 4.5 begins, maintaining the stability of 4.4 is a priority, leading to the quick rollout of a 4.4.1 maintenance release aimed at fixing critical issues users face. Contributors have made significant improvements, and users are encouraged to participate in testing and supporting the project through donations. Backup recommendations are provided to ensure user data safety during upgrades.
We released Godot 4.4 last week and we are delighted to see the reception, with so many users upgrading to it on day 1 and sharing their favorite new changes on social media!
Since then, we've started the development phase for Godot 4.5 at full speed, but we also put our main focus on fixing remaining and newly reported regressions that affect users who upgraded to 4.4.
A few of these issues can be showstoppers for affected users, so we decided to release a 4.4.1 maintenance release as soon as possible.
Please, consider supporting the project financially, if you are able. Godot is maintained by the efforts of volunteers and a small team of paid contributors.
Read at Hackernoon
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