Indiana Jones and the Great Circle begins uniquely by confronting players with a message explicitly denouncing Nazi ideologies and behaviors before gameplay commences. The game portrays fascists as laughably incompetent, with weak leadership and a toxic culture, making them unappealing figures. However, the real-world context complicates the game's themes as the author reflects on recent political events, including the resurgence of far-right groups and the disturbing prominence of Nazi imagery in contemporary society, especially during politically charged times.
Before a single artefact was raided, before a whip was cracked, comes this warning: The story and contents of this game are not intended to... endorse the beliefs of the Nazi and fascist regimes.
The fascists in this game are clearly detestable, depicted as terrible fighters in a toxic workplace, where young male insecurity is weaponized.
In the middle of playing this, the Trump cult retook the US. Real Nazis were released, and a rich man promoted far-right parties...
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