Reflex 2 combines NVIDIA’s Low Latency mode with a technology called Frame Warp, enabling the CPU to project the next frame even before the current one is fully rendered.
Utilizing a latency-optimized predictive rendering algorithm, Reflex 2 allows players to see updated camera positions in real-time, enhancing gameplay without visual inaccuracies.
With Reflex 2, latency in games like ‘The Finals’ drops from 27ms to 14ms, demonstrating a significant improvement in responsiveness and aiming precision.
NVIDIA’s goal with Reflex 2 is to reduce gaming latency by up to 75%, thereby enriching player experience through quicker reaction times and better aim.
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