Atomfall is a British detective mystery with Fallout: New Vegas vibes
Briefly

"I wish we had a bingo card for what players have been getting up to during the demo," Fisher said before discussing the inspiration behind Atomfall. "There are lots of games that take place in atomic post-disaster zones, but [prior to this] there wasn't one based around the world's first major nuclear disaster, which was at Windscale." The three-day reactor fire broke out in 1957 at the Windscale nuclear site (now called Sellafield) in Northern England is the worst to occur in British history, releasing radioactive fallout into the atmosphere and condemning local milk supplies. "In the real world, the plant was there to make plutonium for bombs, and really,
During my half-hour with Atomfall at Gamescom, one appeared while I was chatting with the flat-capped landlord of a painstakingly British pub. Alf Buckshaw of the Grendel's Head had done well to frame the world beyond his grimy windows, waxing about the post-government military quarantines and Droog-like bandit gangs that have cropped up in the wake of Rebellion's fictionalized exaggeration of a real 20th-century nuclear disaster.
Playing a choice-driven RPG with a built-in time limit can force you to do some strange and ethically murky things. And I don't typically do so with an in-person audience, so it was hard not to worry about the judgment being passed over my shoulder by Rebellion's head of design, Ben Fisher.
Read at Polygon
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