
"We have leveraged many of Unreal Engine 5's technologies to realise our vision," game director Luca Simonotti tells me. "Lumen is allowing us to create a dynamic global illumination system, essential for the game's ever-changing atmosphere, where light realistically shifts with the day-night cycle and weather conditions."
"It's not hard to see why this pivot was made. While Unity is often popular with indie game developers, Unreal Engine 5 offers the most cutting edge technology for games striving for immersive and realistic worlds."
The development of Among The Trolls, a first-person survival action game set in the Finnish wilderness, faced significant obstacles after Forbidden Studio's layoffs. However, after being picked up by 505 Games and a shift to Unreal Engine 5, the project gained new life under Avantgarden Games. This transition aims to harness advanced technologies like Lumen for dynamic illumination and Nanite for high-resolution models, enhancing the game's realism and immersion. The game's setting draws from Nordic folklore, offering a unique backdrop for exploration and survival gameplay.
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