asses.masses, designed by Patrick Blenkarn and Milton Lim, is an interactive performance that blurs the lines between theatre and gaming. It begins with the audience receiving popcorn and evolves into an eight-hour adventure where they guide a narrative about donkeys reclaiming their roles in a technology-driven world. This performance draws parallels between the plight of the donkeys and modern concerns about job displacement due to technological advances. The experience emphasizes diverse perspectives, encouraging audience participation in shaping the journey.
When the audience self-elects - somehow, at some point - a person to step out of that crowd and pick up the controller, the game starts.
We have many different perspectives on being pro-technology, anti-technology, being for the herd, for the individual.
Collection
[
|
...
]