"The 22nd installment of the Call of Duty series is a companion piece to last year's Black Ops 6, and while it doesn't reinvent the wheel, it kicks it right off its axis with a near five-hour story campaign that is Black Ops 2 meets the "new weird" genre, a larger round-based version of Zombies called Ashes Of The Damned, and a refined approach to multiplayer that is anchored by the best map selection of Call of Duty's modern era."
"Treyarch and Raven Software have opted to trace their socio-political talking points with a psychological narrative that is noticeably more Kubrick than Reagan. Set in 2035, nearly a decade following the events of Black Ops II, Black Ops 7's co-op story follows JSOC lead David "Section" Mason (Milo Ventimiglia) and his "Specter One" outfit as they investigate the return of Nicaraguan terrorist Raul Menendez and the deceased's threats to burn the world down in three days."
"Plot-wise, it misses the mark. There are paranormal messes, mind-altering set pieces that bleed Control and Alan Wake, and nods to Frank Woods, Alex Mason, and The Battle of Los Angeles, and it's all funneled through a made-for-TV script that's unsure about its target audience. It's not a terrible approach for a campy co-op military shooter that adheres to the Call of Duty mantra of "rinse, plate, repeat," bu"
Call of Duty: Black Ops 7 delivers hyperactive, approachable action across a near five-hour campaign, expanded Zombies mode, and refined multiplayer with standout maps. The campaign blends Black Ops 2-style missions with new weird horror, following JSOC lead David 'Section' Mason and his Specter One team as they pursue Raul Menendez and confront The Guild's CEO Emma Kagan amid a psychochemical virus that forces operatives to relive nightmares. The Ashes Of The Damned mode expands round-based Zombies gameplay. The narrative leans Kubrickian and hallucinatory, with paranormal set pieces and nods to previous franchise characters, resulting in a campy co-op military shooter.
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