
"it had been so long already since Skyrim"
"just pissed at us,"
"I think there is less economic pressure to just get Elder Scrolls 6 out on a date, but there is more economic pressure to actually make sure it's good, and I think that's a good thing,"
"That's healthy so long as they're also honest with the team about that."
Bethesda announced The Elder Scrolls 6 in 2018 to reassure fans after the long gap since Skyrim. Early announcement required costly marketing such as trailers and can function as a recruiting tool for development talent. The early reveal increased public hype, creating pressure that may lengthen development to prioritize quality over meeting a fixed release date. Economic pressure to ship quickly is reduced while pressure to deliver a strong product is higher. Bethesda is likely to pursue its own design path independently of other high-profile releases, with interest in a more constrained setting for the next installment.
Read at GameSpot
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