Former DMC Boss Left Capcom Before Getting Stuck "Making Devil May Cry 6 Or 7"
Briefly

Hideaki Itsuno departed Capcom after a three-decade career to join Lightspeed and lead a new AAA game project. Itsuno prioritized personal creative growth over repeatedly producing sequels for established franchises. Long development cycles of four to five years increase the risk of becoming locked into consecutive entries like Devil May Cry or Dragon's Dogma. Several former Capcom developers, including artist Bengus, writer Toshihiro Nakagawa, and character designer Daigo Ikeno, are joining Lightspeed's new Osaka studio. Itsuno intends to collaborate closely with trusted veterans to blend creative tastes and deliver a game aligned with his vision. The timing of any new Devil May Cry sequel remains unclear.
For Capcom, creating Devil May Cry and Dragon's Dogma sequels is the top priority, and keeping in mind that making a game takes four or five years, this might be my last big opportunity ... Before you [realize it], you are working on making Devil May Cry 6 or 7. It's not like I don't want to make them, I do. But it's hard to balance the time it takes with the personal satisfaction of making them.
It's good to be able to work with people whom I trust, like Mr. Nakagawa. I have been working with him for decades, since Devil May Cry 2, and he's one of those core members who understands me very well. He worked as a freelance scenario writer, and he came when I called him. If we mix my taste and his taste, I believe we can make a great game together.
Read at GameSpot
[
|
]