
"In what Obsidian refers to as a "quick fix" pending more major changes, Grounded 2 is getting a handful of game-repair options to remove a few annoyances. You'll now be able to use the Creature Reset option to move all creatures back to their original locations, and the Buggy Reset to send all Buggies back to the nest, no matter where they were--or what state they were in."
"The game now ensures that all Snail Shells will automatically despawn after 24 hours, while a separate fix stops resources from spawning in the middle of player-built structures. Obsidian notes that you will still have to get rid of resources that are currently in your base once the update is applied, but that it shouldn't return after this."
"Obsidian also estimates the new update comes with a 30% improvement to performance, resolving a few glitches that were known to cause game crashes. However, on the topic of stability, the studio reminds players that Grounded 2 is still in early access, and that players can expect stability and performance to continue to improve through development."
Patch 0.1.3 provides quick-fix features and quality-of-life adjustments for Grounded 2. Players gain Game Repair Options including Creature Reset to return creatures to original locations and Buggy Reset to send Buggies back to their nest regardless of state. Snail Shells will despawn automatically after 24 hours and resources will no longer spawn inside player-built structures, though existing resources inside bases must be removed manually. Several Buggy-related bugs, including an inventory duplication exploit, were fixed. Obsidian estimates about a 30% performance improvement and resolved some crash-causing glitches while noting stability will continue improving during early access.
Read at GameSpot
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