Hideo Kojima discussed several gameplay ideas he abandoned during his podcast KOJI10, focusing on time-related mechanics. These ideas included a feature where characters would age or forget skills if players didnât engage for a while. He humorously suggested that players might need significant time off to relearn game skills. Kojima's concepts reflect his long-standing interest in incorporating real-world time into gameplay, evident in previous titles like Metal Gear Solid 3. Ultimately, these scrapped ideas highlight his continuous exploration of time as a gameplay element.
"Originally in Death Stranding 2, I was going to have Sam's beard gradually grow out over time, and the player would have to shave it."
"Players would have to take a week off work or school to play it," Kojima joked on his show.
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